Mursion, an immersive VR training platform focused on improving emotional intelligence in the workplace, announced that it closed $20 million in Series B funding led by Leeds Illuminate, a growth equity firm dedicated to partnering with high growth companies in education and workforce development. Read the full story at Hypergrid
You can now create apps controlled by a user’s thoughts. Yup, you can operate computers, lights, TVs, music, games with your mind — as long as you’ve got a little lighter-sized device strapped to your head. Read the full story at Hypergrid Business.
Helsinki based Varjo has launched its next generation XR and VR headsets with human-eye resolution for use in industries where high visual accuracy is important, including training and simulation, engineering, research, medical and design. With most of the world working remotely and demand for virtual and mixed reality on the
Students at Penn State are taking a virtual field trip to a nearby rock outcropping, and early research suggests they’re getting as much out of the experience as the traditional in-person trip they’ve taken in the past. Alex Klippel, the university’s professor of geography, helped create the virtual field trip
When you think of university level English education, an AR game might not be the first thing that comes to mind. However, with the current availability of powerful cellphones and inexpensive standalone VR headsets, augmented and virtual reality could be regularly used in college humanities courses sooner rather than later.
Nineteen years ago, a diagnosis of multiple sclerosis and accompanying seizures cost Marianna Monentes her driver’s license and landed her in the hospital. After a few years of dealing with medical issues, she found a new path in Second Life where she learned to make virtual jewelry. Read full article